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Magency Starter: Player's Handbook

What is Magency?

Magency is a hybrid tabletop RPG combining full tabletop play with an optional companion app for players and the GM, set in a neo-noir fantasy world where magic fuels technology. This world is Nemundir, where corporations trade in power-storing crystals, and a leaking multiverse threatens everyday life.

Small Groups, Big Machine

Underneath the crystal trade and the common market sits a quieter layer: international alliances that have been trading favors for generations, governments keeping secrets out of public view, and a social order where who you know often outweighs what you can do, mechanically represented in the game through the Influence system, where a character's standing in the Elite, Commercial, or Underground circles can open doors no amount of raw skill ever will.

None of this is subtle. It isn't supposed to be. Nemundir isn't an escape from a world run by powerful, insatiable interests, it's the same fight, with a different vocabulary and a much better light show.

You won't win by dismantling the whole system in one campaign. Nobody does. But you can pull one thread, save one district, expose one truth before it gets buried again, and in a hybrid TTRPG built for people who show up week after week, that's usually enough to keep playing.

This is the world your character wakes up in. The rest, who you are, what you're willing to risk, who you're willing to trust, is up to you.

Weave a Web of Consequences

Nemundir’s society is deeply interconnected on complex weave of curfewed favours, threats, alliances and feuds. No single person can fully predict the ripple effects of their actions.

Through the political aspects of Faction mechanics, any choice at the table can have narratively impactful consequences. Walk away from a bribe, hand over evidence to the wrong journalist? You may have just lit a fuse without knowing where it leads, only to discover, much later, that it runs straight to a huge pile of explosives.

What's Inside

  • Three layers define every character:
    - Attributes set your limits
    - Skills determine what you can do
    - Influence decides how far your reach extends across Nemundir
  • A Faction system with exclusive skills tied to who you're aligned with
  • Two unique martial art systems: Gorton and Rapath techniques
  • Six ready-to-play characters, pick one up and start playing
  • Skills across Combat, Weapon, Science, Social, Practical, and Faction-exclusive skills
  • Two complete magic systems: Natural and Celestial
  • Equipment, weapons, and armor, including crystal-powered gadgets that double as status symbols
  • Classless, open-ended character progression, with no fixed build paths
  • 130 fully illustrated pages

Play It Your Way

Your Starter license key unlocks your character on the Magency companion app (open beta at magency.cc) Manage your character, roll physical or virtual dice, and connect Bluetooth Pixels smart dice with automatic modifiers. Or skip the app entirely, the book works equally well as a purely traditional tabletop game. You can export your character sheet to PDF.

Your license key also unlocks the app's detailed character creator tool: build your own character from scratch instead of picking from the six pre-made ones, with the app handling Attribute, Skill, and Influence math as you go. You can choose the arhetype based fast character creation mode as well.

Magency Web App

The World of Nemundir

Imagine a civilization that has passed through its own Industrial Revolutions and now stands at a threshold much like our Atomic Age: an era of remarkable invention, sweeping social transformation, and forces not yet fully understood. But the Information Revolution never arrived here. No computers. No mobile communication. No satellites. Instead, magic fills the void: some individuals can alter physical reality through consciousness alone, or summon otherworldly forces to reshape what is possible.

Format

Delivered as a fully illustrated PDF (130 pages). Includes a personal Starter license key for the Magency companion app.

A Legacy Twenty Years in the Making

Magency continues a story that began in Hungary in 2007, with the original Nemundir tabletop role-playing game. That first rulebook gave Game Masters the tools to run a character's entire life within one campaign, starting as a child, growing into a hero, and, after a fallen hero's death, returning as a transformed undead character through the Book of Crypts expansion, published in 2010. Magency carries that same philosophy of character continuity forward, and is the foundation this hybrid system builds on.

Nemundir RPG

Credits

Illustrations: Krisztina Arányi, Csongor Baráth, Tímea Gáliczki, Nándor Gidró, Bianka Gordos, Dániel Mateidesz, Dániel Mihályi, Katica Babarczi, Kamill Holl, Balázs Pirók, Eliza Szabó, András Szente, Eszter Tóth, Dénes Turák, Richárd Vajda
Cover Art: Bianka Gordos
Proofreading: Emilia Barna
Rulebook Consultancy: István Pócsi
Playtesters: Gergely Nándor Dohar, Hanna Erkel, Tímea Gáliczki, Rita Kálay, Áron Kun, Enikő Nagy, Richárd Nagy, Klaudia Anna Nógrádi, László Gábor Szilágyi
Written by Lambert Toth


Links:
www.magency.cc 
companion app & more

Grab your dice and join our Discord community!
Discord Link

Purchase

Get this handbook and 1 more for $24.00 USD
View bundle
Buy Now
On Sale!
20% Off
$15.00 $12.00 USD or more

In order to download this handbook you must purchase it at or above the minimum price of $12 USD. You will get access to the following files:

Magency PHB Starter 5.2 MB
StarterCharSheets_2026.zip 1.7 MB
ExpSheets.zip 339 kB
SpellSheets.zip 722 kB

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